HOLOPLOT
TECH LEAD / SENIOR SOFTWARE ENGINEER
Led the 7-person engineering team building the 3D simulation software used to design and
configure Holoplot's Matrix Array sound systems. This Holoplot soundsystem was
used for The Sphere in Las Vegas, the world's largest spherical
venue.
Defined the software architecture from the ground up, implementing an Entity Component System
(ECS) with EnTT for data-oriented performance. Established Git workflows, CI/CD pipelines, and
development practices that transformed a prototype into production grade infrastructure.
C++17
Qt/QML
EnTT (ECS)
BGFX (OpenGL)
Spatial Audio
Tech Leadership
Team Building
THE SPHERE LAS VEGAS -/ IMMERSIVE AUDIO SYSTEM PLANNING